#pragma once
class SkinIndex
{
public:
	//Indices
	int Indices[4];

	//Constructor
	SkinIndex()
	{
		for(int i = 0; i < 4; i++)
		{
			Indices[i] = 0;
		}
	}

	SkinIndex& operator=(SkinIndex const &index) {
		for(int i = 0; i < 4; i++)
			this->Indices[i] = index.Indices[i];
		return *this;
	}
};
